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I will do stylized 3d character modeling for games

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paulii3d
P
paulii3d
Paula B
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

As a 3D Character Artist, I specialize in creating original stylized characters for video games. I handle the full process from sculpting to texturing, ensuring optimization for real-time engines like Unity and Unreal Engine. Whether you need a basic model, a character with simple textures, or a highly detailed character ready for rigging.


I focus on strong silhouettes, clean shapes, and appealing designs for indie games, AA studios, and stylized projects. My services include:


  1. Basic Model: Clean 3D modeling with topology, no texturing.
  2. Standard Model: Basic scupting, UVs, baking and simple texturing.
  3. Premium Model: Detailed sculpting, advanced PBR texturing, and rig-ready optimization.


Please send me concept art, character references, or any specific requirements to get started. If you have a vision for your character, I'm here to bring it to life!


By purchasing this gig, you grant me permission to display the final work in my personal portfolio and for promotional purposes. This helps me gain visibility and attract more projects, which in turn benefits both my work and the project you hired me for. If you prefer that the work remain private, please let me know!

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Paula B

Styized 3D Character Artist for Games and Animation

  • DaSpagna
  • Membro dagiu 2023
  • Tempo di risposta medio1 ora
  • Lingue

    Catalano, Spagnolo, Inglese
Hi! I'm Paula, a 3D Character Artist specialized in stylized and semi-realistic game-ready characters. I create optimized characters for real-time pipelines, handling the full process from sculpting to final texturing, ready for engines like Unity or Unreal Engine (ready for rigging). I focus on strong silhouttes, clean shapes, and appealing designs for video games. What I offer: character sculpting, modeling, retopology, UVs, baking, and texturing. Available for freelance stylized character work.