I will fix blender game 3d character model fps unity ue5 errors mesh rig animation

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peter_art0
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peter_art0
Peter A
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

TECHNICAL RESCUE FOR YOUR BLENDER 3D CHARACTER MODELS


Is a messy mesh, broken rig, or poor topology stalling your project? I specialize in the technical optimization and repair of 3D characters. Whether you are dealing with "black face" shading issues, non-manifold geometry, or weight-painting nightmares, I deliver clean, production-ready assets personalized for animation and game engines.



Services & Specialized Solutions:

  • Professional Mesh Retopology
  • Advanced Character Rigging & Fixes
  • Precision Weight Painting & Skinning
  • Non-Manifold Geometry Correction
  • Texture Map & UV Unwrapping Repair
  • Normal Map & Shading Issue Fixes
  • Shape Key & Facial Expression Setup
  • Joint Orientation & Bone Hierarchy Cleanup
  • IK/FK Switch Implementation
  • Unity & Unreal Engine Export Optimization
  • Polygon Count Reduction (Decimation)
  • Clothing & Accessory Physics Rigging
  • Broken Rig & Constraint Troubleshooting
  • Mixamo Rig Compatibility Fixes
  • Technical Topology Audits


I don't just "tweak" models; I optimize them for performance. 



MESSAGE ME TODAY to get your 3D character back on track with professional-grade technical fixes! Send me your model now and I will fix it fast!!!

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Peter A

Expert in rigging skin weight and animation for flawless 3D characters

  • DaBrasile
  • Membro daapr 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Italiano, Francese, Portoghese, Polacco, Inglese, Spagnolo, Tedesco
I am a professional 3D character artist with strong experience in rigging, skin weighting, animation, and model optimization for game characters. I work with industry-standard tools like Blender, Maya, iClone, Character Creator 4 (CC4), and Unreal Engine 5 (UE5) to deliver clean, functional, and high-quality results. I help clients fix and improve their 3D characters so they work perfectly in games, animation projects, VR/AR, and 3D printing. Many clients come to me with broken models, bad rigs, animation errors, or mesh issues. My job is to solve these problems quickly and professionally.

Il mio portfolio