
Peter
Expert 3D character rig skin weight and animation for game and UE5 Unity
Competenze

Consulta i miei servizi


Portfolio
Esperienza lavorativa
Expert 3D character rigging, skin weighting & animation for games and UE5/Unity."
Artmedia Print • Freelance
Feb 2026 - Present • 3 mos
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine 5 (UE5) and Unity. I fix and convert 3D character models from MMD, Koikatsu, Garry’s Mod, STL, FBX, and Metahuman into fully rigged, animation-ready assets. I expertly handle rig issues, bone hierarchies, IK/FK setups, skin weights, and animation retargeting using Blender, Maya, iClone, and Mixamo. I also repair mesh, texture, UV, and vertex issues, optimize low-poly and stylized models, and deliver game-ready characters with clean topology and smooth animation. 💬 Contact me now — I provide fast, reliable service and can check your character model within 1 hour.