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Chi sono
G'day
I'm turning your ideas into reality as a 3D modeler, not just making shapes. Additionally, I specialize in advanced 3D character rigging, which allows your avatar to interact in real time with advanced features like lip-sync, expressive facial animation, ARKit 52/64 facial blendshapes, and character animation driven by storytelling with wield tools like blender, maya, 3ds max, DAz, unreal engine, Marmoset Toolbag, WebGL, Three.js, and Babylon.js.
Contact me let's collaborate, and develop your avatar to work for the import purpose with interactive real time action
Best Regard!... Continua a leggere