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radojavier

Javier Rado

@radojavier

3D Prop Artist, Game Ready Assets for Games

Argentina
Inglese, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi! I'm Javier, a 3D artist from Argentina focused on creating game-ready props for video games and real-time projects. I specialize in modeling optimized assets with clean topology and PBR textures using Maya, ZBrush and Substance 3D Painter. I also use Unreal Engine and Marmoset Toolbag to present assets with professional real-time renders. I can create weapons, tools, and environment props in stylized or realistic styles. I'm currently building my portfolio and always focused on delivering quality work and clear communication. Feel free to contact me before placing an order!... Continua a leggere

Competenze

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radojavier
Javier Rado
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Oggetti ed Elementi
I will create game ready 3d props for video games
Oggetti ed Elementi
I will create a 3d weapon assets for games

Portfolio

Esperienza lavorativa

3D Environment & Prop Artist – SummerLab Project

Image Campus - University • Lavoratore autonomo

Feb 2026 - Present3 mos

Collaborated in a team of four artists during the SummerLab program supervised by senior 3D generalist Hernán Fernández. The project consisted of creating a cinematic environment in Unreal Engine following the theme "Portals", where the camera travels through the scene and reaches a portal that transitions to the next video. My responsibilities included modeling and UV mapping in Maya, sculpting and retopology using ZBrush and Maya, texturing with Substance 3D Painter, and assembling and rendering the final environment in Unreal Engine. The goal was to create a visually engaging scene that communicates a clear narrative through environmental storytelling. The project is currently in post-production.