
Raheel Zahid
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Chief Technology Officer
IFU Studios • Full time
Feb 2023 - Present • 3 yrs 3 mos
As Chief Technology Officer at IFU Studio, I lead the technical vision, architecture, and execution of our game development pipeline across mobile, PC, and Web platforms. I oversee full-cycle production — from concept validation and rapid prototyping to scalable system design and live deployment. My role includes defining engineering standards, optimizing rendering pipelines (URP/HDRP), architecting multiplayer and backend systems, and ensuring performance across low- and mid-tier devices. I design modular, maintainable code architectures that support long-term scalability and live operations. Beyond engineering, I align technology decisions with product strategy, monetization models, and market positioning. I manage cross-functional collaboration between development, art, and design teams to ensure technical feasibility and production efficiency. At IFU Studio, the focus is simple: build systems that are stable, scalable, and ready to ship.