I will rig 3d humanoid character in blender with facial rig

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Koushal Raj
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Are you looking to bring your 3D character to life with smooth, game-ready rigging in Blender?


I specialize in character rigging for games using advanced body and facial controls, optimized for seamless use in Unity, Unreal Engine, or animation projects.


What you'll get:


Full-body rig with IK/FK controls


Facial rig (bones or shape keys lips, eyes, brows)


Clean weight painting


Organized bones & naming conventions


Compatible export settings for Unity/Unreal


Tools I use:


Blender (Rigify, Auto-Rig Pro, or custom rigs based on your needs)


Feel free to message me before ordering to discuss your project or request a custom offer!

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Koushal Raj

Expert 3d Rigger for games and films

  • DaIndia
  • Membro dadic 2023
  • Lingue

    Hindi, Inglese
I’m Koushal Raj, a professional 3D rigger specializing in advanced IK & FK setups for humanoid, creature, and robot models. I create custom rigs that work seamlessly with Unreal Engine and Unity 3D mannequin skeletons, ensuring smooth animation workflows for your projects. Services I offer: Advanced IK/FK rigs for dynamic movement Custom rigs for unique characters or models Facial rigging for detailed expressions Full compatibility with Unreal Engine & Unity 3D

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