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Chi sono
I’m a 3D Character Artist and Animator with over 8 years of experience crafting high-quality, production-ready characters and animations. I work with industry-standard tools including ZBrush, Character Creator 4 & 5, iClone 8, and Unreal Engine 5 to create visually striking results that meet real-world pipeline demands. I’m deeply passionate about my craft and dedicated to delivering work that exceeds client expectations.
Let’s bring your ideas to life through compelling characters and animations.... Continua a leggere