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Abdul H
@realnemesisxs
Level 2
Technical Developer and Graphics Engineer, Full Unreal Pipeline
Canada
Inglese
Chi sono
19, Solo developer and technical graphics engineer specializing in real-time visuals, procedural systems, and full-pipeline game and cinematic production. Work across the Unreal ecosystem using Blueprints, C++, Niagara, Control Rig, and custom shaders
I work on the full pipeline from raw concept to end render, gameplay, or simulations. I use Houdini, Blender, Cascadeur, Photoshop, After Effects, Substance Painter, and DaVinci Resolve. I freelance as a way to fund my own projects but also to help others with what I've learned :)
Competenze

Abdul H
offline •
Tempo di risposta medio: 3 ore
Consulta i miei servizi

Animazione personaggi
I will make professional control rigs for unreal engine or uefn

Arte per gaming
I will make materials in unreal engine or uefn
53 Recensioni
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Valutazione dettagliata
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- Qualità della consegna
- Valore della consegna
1-5 di 53 recensioni
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Più rilevante
liberati

Stati Uniti
Worked diligently on project and clearly communicated when they required feedback. Made revisions as needed and was very patient with the project and my requests. Very professional and upfront with any issues or questions .
Utile?
malbers87

Ecuador
Utile?

mikeymousegt
Cliente abituale

Stati Uniti
Ordered a UI material and it turned out perfect!! Could not recommend more
Utile?

jeliliam
Cliente abituale

Belgio
As always, delivered ahead of schedule and done exactly what was asked and more. Thanks!
Utile?

obliqpaw

Georgia
Utile?