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Chi sono
I’m a game dev and programmer with a passion for building games from the ground up.
I write clean, efficient code for mechanics, UI, and gameplay systems — and I love when it all clicks.
When I’m not coding, I’m designing 3D props with a retro feel: low-poly models, textured details, and that classic PS1/N64 vibe.
I’ve worked on multiple games across all stages — from programming to art.
If you’re making something real and meaningful, I’d love to help!... Continua a leggere