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Chi sono
I’m a dedicated 2D game artist focused on creating professional tilesets and tilemaps for both indie and commercial projects. I design clean, scalable assets optimized for engines like Unity and Godot, ensuring smooth integration and efficient performance. With a strong eye for detail, color balance, and gameplay-driven design, I craft environments that elevate both visuals and player experience. From pixel art to modern styles, I deliver quality work, clear communication, and fast turnaround.... Continua a leggere