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Italiano
$
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Bring your character to life with clean, believable movement.
I'm a 3D animator with an MA in Computer Animation (Sheffield Hallam University, UK) and a background in character-driven motion work. I specialize in locomotion cycles the animations that make a character actually feel alive and physical, not just "moving."
What I can animate on your rigged character:
Whether you're an indie game developer needing clean loopable cycles, an animation student wanting reference-quality work, or a studio needing quick turnaround on foundational animations, I focus on weight, timing, and physicality not just moving joints from A to B.
What I need from you:
What you'll get:
Yooooohoooo
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