I will create 3d game assets model and textures, props, weapons, environments

R
rifatsgeometry
R
rifatsgeometry
Rifat H
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Are you looking for high quality 3D game assets with high quality 3D modeling, sculpting, and texturing that are truly game ready models for Unity, Unreal Engine, or other realtime engines? With over 6 years of industry experience in PC, Mobile games, and AR/VR, you receive stylized or Realistic game assets built to match your poly budget, target platform, and art style. 


What I create


Hard surface or organic assets with proper topology, UV unwrapping, and fully PBR textured materials. Ready for PC/console games, mobile titles, AR/VR experiences, and realtime visualization. This gig focuses on high quality 3D game art that is optimized, depending on your performance and visual needs.


What you get


  • Game ready 3D game assets.
  • Baking, clean topology, UVs, and PBR textures (2K-8K).
  • Assets delivered as game ready models for Unity, Unreal Engine, and other realtime pipelines.
  • Export formats such as FBX, OBJ, etc.


Workflow


  • You send concept art/references.
  • We define scope, poly budget, style, and target engine.
  • You receive WIP checkpoints, so feedback is easy and early.
  • Final delivery includes model, textures, and renders with satisfaction.


Feel free to contact me for questions.

Preferenza per lo stile di consegna

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Rifat H

Professional 3D Artist Shaping confident ideas in Three Dimensions

  • DaBangladesh
  • Membro dadic 2025
  • Lingue

    Bengali, Inglese
Hi, I'm Rifat. Curious how your ideas might look in 3D? I craft production-ready models that feel alive in creative frames, built for games, products, and furniture that need to stand out. With 6+ years creating clean topology, UVs, PBR textures, and renders, my goal is simple: visuals that quietly sell your story. New to Fiverr, not to the craft—send your brief anytime and let’s see what we can build together. There is always another layer waiting beneath a simple sketch; share yours, and I will translate the unseen structure, light, and mood into 3D assets that feel quietly alive too.

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