r
ritaaurora1

Rita A

@ritaaurora1

Hard surface game assets weapons vehicles warships Engine ready

Stati Uniti
Inglese, Francese, Tedesco
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Game-ready hard-surface assets: weapons, vehicles, warships and Roblox props. Weapons: 12k tris, 2K PBR, LOD0 and collision. Vehicles and ships: 30k tris, deck detail, LOD chains. Roblox: low-poly, one atlas, correct studs scale, tested in Studio. Every order starts with a blockout you approve before detail work. You get FBX, OBJ and Blend, a wireframe render and a texture sheet. I came from industrial design, where a surface that fails inspection is a rejected part. Same standard here: clean topology, honest texel density. Not the right fit for characters, environments or animation.... Continua a leggere

Competenze

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ritaaurora1
Rita A
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Tempo di risposta medio: 1 ora

Consulta i miei servizi

Modellazione personaggi
I will custom 3d vtuber and vrchat avatars with anime design and full character rigging
Oggetti ed Elementi
I will create low poly game ready 3d weapon modeling with pbr textures for unity unreal

Esperienza lavorativa

Insomniac_Games

3D Character Artist

Insomniac Games • Freelance

Jan 2021 - Jun 2026 • 5 yrs 5 mos

Worked as a 3D Character Artist at Halon Entertainment, creating game-ready characters, creatures, props, and environments. Specialized in modeling, sculpting, retopology, UVs, PBR texturing, and optimization for Unreal Engine and Unity. Worked closely with art directors and creative teams to turn concepts into polished, production-ready 3D assets.