Robert
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Game Designer
Rockbite Games • Full time
Feb 2024 - Present • 2 yrs 3 mos
Designed and developed core game systems for mobile titles, focusing on progression, economy balancing, and feature design. Led the creation of new mechanics such as upgrade systems, resource loops, and meta features, ensuring strong retention and monetization alignment. Key contributions include: - Designed and structured complex game features (e.g., upgrade systems, progression loops, and meta layers) - Created detailed Game Design Documents (GDDs) and feature specifications for cross-functional teams - Balanced in-game economies and progression systems to optimize player engagement - Collaborated closely with product, art, and engineering teams to deliver scalable features - Analyzed gameplay and provided actionable improvements for UX, retention, and monetization