r
rohit_visual

Rohit Yadav

@rohit_visual
4,8(11)
India
Inglese, Hindi
Alcune informazioni sono riportate in lingua inglese.
Chi sono
My name is Rohit , a 2D/3D Artist pursue experiences of more than 3+ years. Meeting the deadlines and client satisfaction is my first priority. I do not praise my work. I like to hear from you by doing your Best work. I also know game development in Unity & Unreal Engine. Industrial Product modelling rendering for Advertisement & Printing Skill:- 3d modeling, Texturing, Lighting, Rigging, Animation, Rendering, Liquid simulation, Cloth Simulation, Dynamics Interior / Exterior Design Industrial product Design Game Graphics Game ui/ux Product Rendering Industrial product Design ... Continua a leggere

Competenze

r
rohit_visual
Rohit Yadav
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Integrazioni IA
I will build an ai voice agent for calls bookings and lead

11 Recensioni
4,8

(10)
(0)
(1)
(0)
(0)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    4,7
  • Consiglia a un amico
    4,9
  • Servizio conforme alla descrizione
    4,9
1-5 di 11 recensioni
Ordina per
Più rilevante
    P

    plzorder

    Cliente abituale

    JM

    Giamaica

    3,3

    There was a little delay, but he got the job done which was important

    R

    Risposta del venditore

    Utile?
    No
    Q
    image-docs

    quratulaino1

    PK

    Pakistan

    5

    Amazing experience. He did a great work. Nice work. Highly recommended. Thanks

    Utile?
    No
    I
    image-docs

    incrvelsatisfaz

    BR

    Brasile

    5

    he is good, he helped me a lot, I recommend. he answers me until dawn he pays a lot of attention to the customer.

    Utile?
    No
    M
    image-docs

    madinakortojeva

    AE

    Emirati Arabi Uniti

    5

    Excellent freelancer

    Utile?
    No
    Z
    image-docs

    zurich23

    US

    Stati Uniti

    5

    This car is so beautiful that you created I really appreciate everything. Thank you for making sure that was the correct poly count count and making yourself available to other designers who are working with me to gain insight on the best way to create my asset.

    Utile?
    No