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Chi sono
Hi, I'm Roman, a Hard Surface 3D Artist with 3+ years of professional experience creating game-ready assets for video games.
I specialize in weapons, props, and other hard surface assets with clean topology and high-quality PBR texturing.
I have worked at studios contributing to AAA game projects, including Ready or Not, creating production-ready assets that meet modern game development standards.
I focus on delivering high-quality assets, clear communication, and reliable results. Feel free to contact me to discuss your project.... Continua a leggere