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Chi sono
I create custom 3D outfits and digital clothing for MetaHuman characters in Unreal Engine 5. From streetwear and tactical uniforms to futuristic costumes and character-specific garments, I focus on detailed modeling, realistic fabric textures, proper fit, and game-ready presentation.
I help game developers, cinematic artists, and virtual production creators bring their character outfit concepts to life.... Continua a leggere