3D Character Artist Blender and Unreal Engine Specialist
Stati Uniti
Inglese, Francese, Tedesco
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m a professional 3D character artist specializing in hyper-realistic characters for games, films, animation, and virtual experiences. With experience in Blender, Maya, Unreal Engine 5, Character Creator 5, iClone 8, and Moho, I create detailed, high-quality characters tailored to each project. I focus on realistic modeling, sculpting, texturing, rigging, and animation while delivering reliable communication and professional results. I’ve helped clients bring their character ideas to life with quality they can confidently use for production. Let’s create something amazing together!... Continua a leggere