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Chi sono
I'm a professional 3D Artist specializing in high-quality 3D modeling, texturing, rendering, and game-ready assets. I create 3D characters, environments, props, products, jewelry, architectural visuals, and custom assets for games, animation, and marketing. I work with Blender, Maya, ZBrush, Substance Painter, Unreal Engine, and Unity. I focus on clean topology, realistic details, optimized models, and professional communication. Let's turn your idea into a stunning 3D asset!
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