
Savion Thomas
Competenze

Consulta i miei servizi

Esperienza lavorativa
Self Employed
Full time • 2 yrs
Senior Unity Developer - Xiphos Partners
Dec 2024 - Present • 1 yr 8 mos
Developed and maintained VR applications using Unity and C# for immersive training simulations. Leveraged OpenXR for cross-platform VR development, targeting devices like Meta Quest, HTC Vive, and Varjo headsets. Utilized Vive Ultimate Trackers for precise tracking of real-world objects, integrating them seamlessly into the virtual environment. Collaborated in design and code architecture meetings, providing input on system and feature development for simulation software. Actively participated in code reviews, ensuring best practices and high-quality standards through the review of pull requests from team members. Managed version control and collaborative development using GitHub to maintain a structured workflow and integrate changes from multiple contributors.
Unity Developer - Logistic Services International, Inc.
Aug 2024 - Dec 2024 • 4 mos
Contracted by Ursus Inc to work at LSI. Developed and optimized Unity Software Simulations to support a Navy program under the Sailor 2025 Ready Relevant Learning initiative. Utilized Unity editor tools to streamline backend processes, ensuring seamless integration with .NET, which serves as the backend for Unity's frontend interface. Ensured compliance with strict confidentiality requirements, maintaining the security and integrity of all project information.
Unity Engineer
X Studios • Full time
Jan 2023 - May 2024 • 1 yr 4 mos
Developed mobile applications for iOS and Android, enhancing user experience and performance. Created Unity Editor build scripts to streamline build processes for mobile, WebGL, and Windows projects. Published mobile builds for the Gunstruction app, ensuring efficient and reliable deployment. Implemented MQTT for sending and receiving messages, enabling multiplayer functionality. Utilized web requests to send POST and PUT data to a server, ensuring seamless communication between client and server.