s
shanhaider4541

Zeeshan

@shanhaider4541

3D character modeling, Game ready models, Product Design, Story book

Pakistan
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Welcome to my profile! I’m Zeeshan, a passionate 3D and 2D game artist with over 8 years of experience in creating stunning characters, assets, and illustrations. I specialize in crafting both stylized and realistic designs for games, animations, and more. Let’s bring your ideas to life with creativity and precision. Please feel free to send me a message!... Continua a leggere

Competenze

s
shanhaider4541
Zeeshan
offline • 

Consulta i miei servizi

Modellazione personaggi
I will create stunning 3d models and textures for your projects
Illustrazione di libri per bambini
I will artistic digital illustrations for children books

Portfolio

Esperienza lavorativa

IPS_USA

Graphic Designer

IPS USA • Full time

Dec 2025 - Present8 mos

* Designed creative and engaging **social media posts** for various platforms. * Created **branding materials**, including logos, brand assets, and promotional designs. * Prepared **print-ready artwork** for brochures, flyers, business cards, banners, posters, and other marketing materials. * Developed marketing and promotional graphics according to brand guidelines. * Worked on layouts, typography, colors, and visual consistency across digital and print media. * Collaborated with the team to understand design requirements and deliver projects on time. * Edited and prepared files according to **digital and printing requirements**.

Digitron_System

3D Game Designer

Digitron System • Full time

Dec 2018 - May 20223 yrs 5 mos

* Created **3D characters, props, environments, and game assets** for 2D/3D game projects. * Developed optimized **low-poly 3D models** suitable for real-time game engines. * Created **UV maps, textures, materials, and PBR assets** for game-ready models. * Worked on **character and prop modeling** based on concepts and references. * Optimized models, textures, and assets for **mobile and real-time applications**. * Prepared and exported game assets for use in **Unity and Unreal Engine**. * Collaborated with designers and developers to ensure assets met project requirements. * Created clean, organized, and production-ready 3D assets while maintaining visual quality and performance.