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Chi sono
I’m a game developer specializing in Unreal Engine and Unity, focused on building high quality, scalable, and engaging game from concept to release.
I handle the entire game development process. This includes:
Game design and core mechanics development
Blueprint and C++ scripting (Unreal Engine) / C# scripting (Unity)
Multiplayer systems and optimization
3D environment creation and integration
UI/UX systems and player interaction design
Animation, physics, and gameplay systems
Performance optimization for PC, mobile, and console
Packaging, testing, and deployment... Continua a leggere