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Chi sono
Hello, I’m a passionate 3D character artist specializing in creating realistic and stylized game-ready characters for Unity and Unreal Engine. With years of experience in Blender, ZBrush, and Substance Painter, I design high-quality characters that are not only visually stunning but also optimized for smooth in-game performance. From concept to final model, I focus on clean topology, detailed textures, and industry-standard workflows to bring your ideas to life. Whether you need a hero character, NPC, or custom avatar, I deliver assets that elevate your game and stand out. INBOX NOW... Continua a leggere