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Chi sono
Hello, I’m Dickson, a freelance game designer and digital design content creator based in the United State. I specialize in game prototyping, level design, and low-poly 3D art, with a strong focus on building engaging, functional gameplay experiences from concept to execution.
I work extensively with industry-standard tools such as Unreal Engine, Unity, Blender, and Gaea, enabling me to design, iterate, and optimize game environments and mechanics efficiently.... Continua a leggere