
Thiago Burgs
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Esperienza lavorativa
Environment Artist on Microsoft Flight Simulator 2024
FLYT Simulations • Freelance
Jan 2025 - Aug 2025 • 7 mos
Worked as an Environment Artist for Flyt Simulations on Microsoft Flight Simulator 2024, creating realistic airport environments, buildings, hangars, interiors, and props. My responsibilities included 3D modeling, texturing, optimization, UVs, LODs, and preparing assets for real-time performance. I contributed to airports such as SBCT Afonso Pena, including detailed interior environments, as well as Barreirinhas Airport.
Ground Designer & Level Designer for Microsoft Flight Simulator 2024
Gaya Studios • Full time
Aug 2024 - Oct 2024 • 2 mos
Worked as an Airport Upgrade Ground Designer & Level Designer for Microsoft Flight Simulator 2024, contributing to airport environments and ground improvements. My work included runway configurations, markings, windsocks, procedural ground replacement, satellite imagery cleanup, removal of unwanted objects such as aircraft, vehicles, trees and buildings, as well as terrain, dirt, vegetation and asset placement. I worked on airports of different sizes and deadlines, including the detailed upgrade of Gibraltar Airport (LXGB).