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thierryjacquess

Thierry Jacques

@thierryjacquess

Expert 3D character modeler for games, animation, and 3D printing

Francia
Francese, Inglese, Tedesco, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Professional 3D character artist creating game-ready, animation-ready, and print-ready characters from your concept art or idea. Stylized, realistic, creatures, mascots, VTuber and NFT avatars. Tools: ZBrush, Blender, Maya, Substance Painter, Marmoset. Formats: FBX, OBJ, GLB, STL. Works in Unity, Unreal, and 3D printing. Why clients choose me: Clean, rig-ready topology PBR textures and optional rigging Fast replies, on-time delivery Send me your reference and let's bring your character to life!... Continua a leggere

Competenze

t
thierryjacquess
Thierry Jacques
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Design personaggi
I will model 3d low poly character, animation, rigging for game asset and others
Modellazione personaggi
I will create premium 3d stylized and realistic characters for films and games

Esperienza lavorativa

Unity

3D Character Artist

Unity

Jan 2022 - Dec 2022 • 11 mos

Creating game-ready and animation-ready 3D characters for indie studios, YouTubers, and VTubers across Europe and beyond. Sculpt in ZBrush, retopologize and UV in Blender and Maya, and texture in Substance Painter for Unity and Unreal pipelines. Delivered characters to clients with clean, rig-ready topology and optimized polycounts. Reduced average revision rounds by delivering turntable previews at each stage. Built a stylized character pack used in a good number of released projects. Maintained on-time delivery and fast communication, with clients returning for repeat work. Specialties: stylized characters, creatures, mascots, and 3D printing models.