
Thomas Lemann
I create polished 3D characters, avatars and game assets built for your vision
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Portfolio
Esperienza lavorativa
3d Artist
Upwork • Freelance
Jul 2025 - Jul 2025 • 0 mos
Specialized in creating high quality 3D character models for games, animation, cinematics, digital artwork, and interactive experiences. Developed detailed humanoid, fantasy, sci-fi, and stylized characters from concepts, references, sketches, and client ideas. My workflow includes 3D modeling, digital sculpting, character anatomy, hard-surface modeling, clothing and outfit design, accessories, weapons, texturing, materials, UV preparation, and presentation rendering. I focus on creating strong silhouettes, clean topology, accurate proportions, detailed surfaces, and visually appealing designs that meet each project's requirements. I have also worked on game-ready characters, low poly assets, Roblox models, VRChat avatars, VTuber characters, custom 3D clothing, and character accessories. Throughout each project, I communicate closely with clients, interpret their creative direction, provide thoughtful design solutions, and refine the model based on feedback. My goal is to deliver polished, functional, and production ready 3D assets that are suitable for games, animation, virtual platforms, collectibles, and professional portfolios. I prioritize detail, consistency, and reliable delivery.
Roblox and Avatar Artist
Gamestarter • Freelance
Apr 2025 - Apr 2025 • 0 mos
Created custom Roblox character models, avatars, accessories, rigs, and game ready assets based on individual client concepts. Focused on creating recognizable character designs while maintaining clean modeling, appealing proportions, functional accessories, and suitable asset structure. Worked with different visual styles and references to produce unique Roblox ready creations for games, communities, personal avatars, and digital experiences.
3D Character Artist
Epic Games • Freelance
Sep 2024 - Sep 2024 • 0 mos
Worked as a freelance 3D character artist creating custom game characters, stylized models, low poly assets, and detailed 3D designs using Blender. Developed character models for games and digital projects with attention to topology, proportions, clothing, accessories, materials, and presentation. Collaborated with clients to understand their concepts and transform references or ideas into polished, production ready 3D assets tailored to their project requirements.