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thomasjeoffroi

Thomas Jeoffroi

@thomasjeoffroi

I am an expert in 3D character modeling, sculpting and texturing

Francia
Francese, Inglese, Tedesco, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m an expert 3D character modeler creating high-quality 3D characters for games, animation, film, 3D printing, and digital projects. I turn your concepts, sketches, or references into detailed, appealing 3D character models with accurate proportions, optimized meshes, and professional textures. Whether you need stylized, realistic, low-poly, anime, or custom characters, I focus on delivering work that matches your vision and project requirements. Using Blender, ZBrush, Maya, and Substance 3D Painter, I provide careful attention to detail, and polished results from concept to final files. ... Continua a leggere

Competenze

t
thomasjeoffroi
Thomas Jeoffroi
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Modellazione personaggi
I will sculpt statues, high quality 3d models and characters for 3d printing rendering
Modellazione personaggi
I will design custom 3d low poly character model, animation and rigging for game assets

Esperienza lavorativa

Illumination

3d Character Artist

Illumination

Jan 2021 - Nov 2022 • 1 yr 10 mos

I worked as a 3D Character Artist, contributing to the creation and development of detailed digital characters for animation and visual projects. My responsibilities included interpreting character concepts and references, creating 3D models, sculpting forms, refining proportions, developing clean topology, and preparing models for texturing and animation. I collaborated with artists and production teams to maintain visual consistency and meet project requirements. I also worked on stylized character designs, facial features, clothing, accessories, and other character details while maintaining efficient and organized 3D workflows. Through this role, I strengthened my skills in Blender, ZBrush, Maya, and Substance 3D Painter, improved my attention to detail, and developed a strong understanding of professional character production pipelines. I consistently focused on accuracy, quality, efficient modeling, and delivering polished assets according to project specifications and deadlines.