t
thomassenac

Thomas Senac

@thomassenac

3D Character Artist Modeling and Sculpting

Stati Uniti
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi, I’m Thomas Senac, a 3D character artist based in Germany, specializing in realistic 3D character sculpting and portrait likeness. I create detailed human heads, portrait busts, and custom figurines from reference images, with a focus on accurate facial proportions, anatomy, and fine details. I also create stylized characters and fantasy creatures for games and collectibles. My goal is to turn your ideas into high-quality 3D models tailored to your project.... Continua a leggere

Competenze

t
thomassenac
Thomas Senac
offline • 

Consulta i miei servizi

Modellazione personaggi
I will custom 3d head portrait sculpting for action figures and collectible toys
Modellazione personaggi
I will repair stl files fix 3d meshes edit 3mf and clean 3d scans

Portfolio

Esperienza lavorativa

LinkedIn

Freelance 3D Character Artist

LinkedIn • Freelance

Jan 2025 - Jan 2025 • 0 mos

I work as a freelance 3D Character Artist, focusing on creating detailed digital characters, realistic portrait busts, and custom 3D sculpts. My work involves transforming ideas, sketches, and reference images into carefully modeled 3D assets for games, collectibles, and 3D printing projects. My main areas of focus include: • Realistic 3D character sculpting and facial likeness • Human heads, portrait busts, and custom figurines • Stylized characters, fantasy creatures, and original designs • Character modeling based on concept art and reference images • Preparing models for specific uses, including 3D printing when required • Organizing deliverables in suitable formats according to project requirements Throughout the creative process, I focus on facial anatomy, proportions, silhouette, surface detail, and overall visual quality. I aim to understand each client's goals before starting, establish clear expectations, and maintain communication throughout the project. I approach every project with attention to detail and a commitment to improving my modeling and sculpting skills. I adapt my workflow to the complexity of the character and the intended use of the final model. My goal is to help clients turn their concepts into polished 3D characters while providing a reliable, professional, and collaborative experience from the initial references to final delivery.