I will rig game characters with facial controls

T
tk_chaitanya
T
tk_chaitanya
Tenjarla Kc
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Informazioni su questo servizio

Are you looking for a game-ready 3D rig with clean deformation and facial controls that works flawlessly in engines like Unity or Unreal Engine?

With over 10 years of professional experience in 3D rigging, I will rig your game characters with precision, performance optimization, and animation-ready control systems.


What Youll Get:

  • Full body rig with IK/FK systems
  • Facial rig using bones or blend shapes (as needed)
  • Game engine compatibility (Unity/Unreal)
  • Clean naming, hierarchy, and organization
  • Weight painting and deformation cleanup
  • Game-Engine Ready Rig - Clean export hietrarchy to Unity and Unreal Engine pipelines
  • Support for humanoid/non-humanoid characters


Important Notes:

  • Please contact me before placing an order to discuss your requirements.
  • Final pricing may vary depending on complexity of the rig.

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Tenjarla Kc
  • DaIndia
  • Membro dagiu 2025
  • Lingue

    Inglese
Experienced 3D Character Rigger & Technical Animator with over 10 years in the gaming industry. M.Sc. in Multimedia from JNTUH. Skilled in Maya, Advanced Skeleton, A.R.T Toolkit, Mixamo, Python/MEL scripting, and rigging for bipeds, quadrupeds, creatures, and mechanical assets and has contributed to titles such as The Adventures of Breadman, Exzore: The Rising, War Dragons, Transformers: Earth Wars, Fishing Sim World, and more. Proficient in Unreal and Unity integration, with a focus on efficient, animation-friendly rigs for real-time environments.

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