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tonyy78889

Tony Coleman

@tonyy78889

3D Environment Artist

Stati Uniti
Inglese, Francese, Tedesco, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I'm Tony Coleman, a professional 3D Environment Artist specializing the creation of immersive, high-detail environment for games, films, animations, and virtual experiences. I transform concepts into believable worlds that tell stories, evoke emotions, and elevate visual quality. with a strong eye for composition, lighting, scale, and realism, I design environment that feel alive, whether it's a gritty urban landscape, a fantasy realm, or a cinematic sci-fi setting. If you're looking for a reliable artist who understands both art and technical execution, let's build something extraordinary. ... Continua a leggere

Competenze

t
tonyy78889
Tony Coleman
offline • 
Tempo di risposta medio: 4 ore

Consulta i miei servizi

Sfondi e Ambienti
I will create 3d game ready stylized environment and game assets level design
Sfondi e Ambienti
I will create 3d stylized game environment level design and game asset model

Esperienza lavorativa

Fiverr

3D Environment Artist

Fiverr • Freelance

Mar 2025 - Present1 yr 2 mos

Worked as a freelance 3D environment artist delivering game-ready environments and assets for indie developers and personal projects. Designed and built modular environment kits including buildings, terrain, props, and full scene layouts optimized for real time engines such as Unreal Engine and Unity. Created both realistic and stylized environments with a focus on composition, lighting, and atmosphere to support visual storytelling and gameplay experience. Successfully completed multiple client commissions, adapting to different artistic directions and project requirements while maintaining consistent quality and deadlines. Developed optimized assets and scenes suitable for interactive use, ensuring performance efficiency and correct engine integration. Gained practical experience in environment design pipelines, including asset creation, scene assembly, lighting setup, and engine based environment polishing. Built a growing portfolio of 3D environments ranging from small detailed scenes to larger playable level spaces. Worked with international clients, improving communication, project interpretation, and delivery of custom environment solutions. Maintained strong client satisfaction through revisions, feedback integration, and timely project completion.