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tosh_steam

Emmy L

@tosh_steam

3D Afficionado, Welcome to the Animation Forge

Filippine
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hey there , How are you doing, welcome to my spot! I am Emmy, I’m a 3D artist and animator focused on creating assets that don’t just look good, but work flawlessly in real projects. I model, texture, and animate characters, props, and environments with a strong eye for form, motion, and performance. I also work directly in Unreal Engine, setting up materials, lighting, and animations so everything behaves correctly in-engine. Clear communication, clean workflow, and dependable delivery are core to how I work.... Continua a leggere

Competenze

t
tosh_steam
Emmy L
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Grafiche per streamer
I will design steam capsule banner steam capsule art game poster steam artwork steam
Animazione personaggi
I will do 3d game character animation 3d rigging model unreal engine ue5 game animation

Esperienza lavorativa

Fiverr

3D Artist, Character Animator & Technical Artist

Fiverr • Freelance

May 2024 - Present • 2 yrs 5 mos

Worked with indie developers, game creators, and private clients to create and prepare 3D assets for games, animation, and interactive projects. Specialized in character rigging, 3D character animation, modeling, and Unreal Engine integration. • Created and rigged 3D game characters with production ready body, finger, and facial controls. • Produced character animations including idle, walking, running, swimming, combat, attacks, reactions, gestures, and cinematic movements. • Prepared and exported animated characters for Unreal Engine, Unity, Blender, and other game development workflows. • Worked on Unreal Engine projects involving character animation, skeletal rigs, retargeting, animation integration, and engine ready assets. • Created and optimized 3D models, props, environments, LEGO MOCs, and product assets for different project requirements. • Developed custom animation solutions based on specific gameplay and cinematic requirements rather than relying solely on generic animation libraries. • Collaborated directly with clients and developers to understand technical requirements, troubleshoot rigging and animation issues, and deliver revisions. • Created 3D product animations and CGI assets designed for promotional and presentation purposes. • Maintained a workflow focused on clean topology, functional rigs, natural motion, performance, and reliable project delivery.

Udemy

3D Animator

Udemy • Freelance

Jan 2026 - Aug 2026 • 7 mos

Worked as a 3d animator and was able to train a few animators as well in animations