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Chi sono
Indie Game Developer and Software Engineer specialized in rapid prototyping, gameplay systems, and AI-assisted development. I build polished, playable prototypes for roguelikes, card games, battlers, platform fighters, and other gameplay-focused projects. I design clean, modular systems and AI-friendly development workflows that make projects easier to iterate, document, debug, and expand quickly using modern coding assistants and LLM tools. I buid the perfect fundations so you can make your dream game.... Continua a leggere