Professional character and object animation in Spine And Spine Pro
Camerun
Spagnolo, Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I specialize in Spine and Spine Pro animation—delivering professional 2D and 3D-style motion for characters, environments, and UI assets. My workflow ensures clean rigging, smooth, dynamic movement, and perfectly optimized exports for Unity, Godot, and beyond. From subtle object animation to intricate character systems using mesh, IK, and skinning, I combine precision and creativity to produce animation that feels alive and ready for your game.... Continua a leggere