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Unity Game Dev
Kurly Brackets • Full time
Sep 2025 - Jan 2026 • 4 mos
I am a Unity Game Developer with professional experience at a software house, where I worked on multiple 2D and 3D projects. My work includes physics based controllers (flight, vehicle, and character systems), gameplay mechanics, cross platform input (PC, mobile, and WebGL), and performance optimization. I have also contributed to team-based projects and QA testing to ensure smooth and polished gameplay. I focus on clean code, modular systems, and delivering reliable, high quality game experiences.