
Abu Uthman
Dedicated Character Modeler
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Character Rigging
Fiverr
Apr 2026 - Apr 2026 • 0 mos
Character Rigging Artist with solid experience creating high-quality, animation-ready rigs for games, films, and virtual production. Specialized in building clean, efficient skeletons and intuitive control systems using Maya, Blender, and Character Creator 4. Developed full-body and facial rigs with advanced features including ARKit 52 blendshapes, visemes, and lip-sync support for realistic performance. Worked on both stylized and realistic characters, ensuring smooth deformations, proper weight painting, and optimized rig hierarchies for production pipelines. Experienced in retargeting, motion capture integration, and preparing assets for Unreal Engine, Unity, and iClone. Skilled in troubleshooting rig issues, fixing topology errors, and enhancing existing character setups. Committed to delivering reliable, flexible rigs that meet industry standards and client needs.