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Chi sono
I’m a professional IoT hardware and Unreal Engine developer specializing in PCB design, ESP32-based IoT systems, and UE5 Blueprint development. I design production ready PCBs with clean schematics, optimized layouts, BOM, and Gerber files for smart devices, automation, and wireless systems. I also build Unreal Engine 5 Blueprint gameplay systems, AI logic, UI/HUD, and interactive mechanics. From smart hardware to real-time game systems, I deliver reliable, scalable solutions with clear communication and fast delivery.... Continua a leggere