
Andres W
Unity Gameplay Programmer
Competenze

Consulta i miei servizi


Esperienza lavorativa
Solo Game Developer
Solo • Lavoratore autonomo
Feb 2026 - Present • 3 mos
- Led full game development including programming, systems, mechanics, UI/UX implementation, asset integration, and audio. - Implemented constant forward-movement mechanics along with jump, attack, slide, and parry systems. - Designed structured levels and balanced mechanics to maintain continuous gameplay flow. - Developing game feel to make interactions satisfying and rewarding.
General Gameplay Programmer
Megalixir Games • Part time
Jun 2024 - Mar 2026 • 1 yr 9 mos
- Worked in a small team on a 3D Story oriented puzzle game, using Unity 3D with GameCreator2 support, extending and customizing its systems to fit the project needs. - Designed and implemented puzzle systems for the game, as well as implemented all UI systems. - Refactored and optimized core gameplay systems and code to improve scalability and performance.
Solo Game Developer
Solo • Lavoratore autonomo
Nov 2023 - Nov 2025 • 2 yrs
- Led full game development including programming, systems, mechanics, UI/UX, asset integration and audio - Designed and implemented a modular ability and weapon system. - Developed a dynamic map system with metroidvania-style progression logic and gated exploration mechanics. - Built an interactive UI system supporting multiple gameplay menus with smooth navigation.