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wallzdev

Andres W

@wallzdev

Unity Gameplay Programmer

Messico
Inglese, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I am a Unity Gameplay Programmer with professional experience extending production systems and building modular gameplay architecture. I have a strong background in combat systems, UI integration, save systems, and scalable player mechanics. I am currently developing an original project as a solo dev. While I mainly focus on Unity and C# I am always open to learning and experimenting new things.... Continua a leggere

Competenze

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wallzdev
Andres W
offline • 
Tempo di risposta medio: 6 ore

Consulta i miei servizi

Personalizzazione
I will implement gameplay mechanics or systems for your unity game
Personalizzazione
I will develop or help with your unity engine game and gameplay

Esperienza lavorativa

Solo Game Developer

Solo • Lavoratore autonomo

Feb 2026 - Present3 mos

- Led full game development including programming, systems, mechanics, UI/UX implementation, asset integration, and audio. - Implemented constant forward-movement mechanics along with jump, attack, slide, and parry systems. - Designed structured levels and balanced mechanics to maintain continuous gameplay flow. - Developing game feel to make interactions satisfying and rewarding.

General Gameplay Programmer

Megalixir Games • Part time

Jun 2024 - Mar 20261 yr 9 mos

- Worked in a small team on a 3D Story oriented puzzle game, using Unity 3D with GameCreator2 support, extending and customizing its systems to fit the project needs. - Designed and implemented puzzle systems for the game, as well as implemented all UI systems. - Refactored and optimized core gameplay systems and code to improve scalability and performance.

Solo Game Developer

Solo • Lavoratore autonomo

Nov 2023 - Nov 20252 yrs

- Led full game development including programming, systems, mechanics, UI/UX, asset integration and audio - Designed and implemented a modular ability and weapon system. - Developed a dynamic map system with metroidvania-style progression logic and gated exploration mechanics. - Built an interactive UI system supporting multiple gameplay menus with smooth navigation.