I will integrate nakama multiplayer backend into your game

W
wilzchan
W
wilzchan
Wellson
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Are you building an online multiplayer game in Unity and struggling with backend setup?

I specialize in integrating Nakama the open source multiplayer game server into your Unity project. With Nakama your game gets a production-ready backend without expensive cloud infrastructure.


What I can implement:

  • Player authentication (email, device, social login)
  • Real-time multiplayer & matchmaking
  • In-game chat & notifications
  • Player profiles & persistent cloud storage
  • Leaderboards & friend systems
  • Custom server-side logic


Why choose me? I've shipped multiplayer games using Nakama as backend including a published social casino game with real time multiplayer and in game chat. I know the full stack: Unity client side C# and Nakama server configuration.

Whether you're building a casual mobile game or a competitive PvP title, I'll deliver a clean, scalable integration that's ready for real players.


Message me before ordering so we can discuss your game's specific requirements.

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Wellson

Game Engineer with 5 years of experience and 50 games mobile, PC and web

  • DaIndonesia
  • Membro dalug 2018
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese
Specializing in Unity and C# for game systems, with full stack capability in Node.js, GraphQL, and MongoDB for backend and web games. Founder of Firerabbit Studio, and on a 5 more years consecutive contract with big clients such as Banking and financial instution for their annual cybersecurity game series.

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