
Ana Monteiro
3D Prop and Environment Game Artist
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Esperienza lavorativa
Freelancer 3D Artist
N/A • Lavoratore autonomo
Jan 2025 - Present • 1 yr 5 mos
Developed 30+ game-ready assets, ranging from props, small environments, and characters for indie game studios, personal client projects, and 3D design projects.
3D Environment & Technical Artist Intern
Fun Punch Games • Full time
Feb 2024 - May 2024 • 3 mos
Assisted in the production of the game “Shelf Heroes”. Created a diorama of the game's first map and created 100+ studies of different props. Developed universal, water and UI shaders in Unity using Shader Graph, optimized for performance. Contributed significantly to the visual impact of the game and helped the team achieve their milestones on time.