ds Max Character Rigger, Biped and Skin Weighting Specialist
Cina
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I am a specialized 3D Character Rigger with over 10 years of comprehensive experience in the 3D animation and game industry. Based on my strong background, I provide high-quality rigging solutions only with 3ds Max.I mainly do biped rigging, IK/FK setup and clean rig structure for animation and game use. I will deliver well-organized .max source files on time.... Continua a leggere