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Chi sono
As a Kyiv-based 3D artist and student at ЧДТУ, I immerse myself in Blender-driven projects—crafting detailed models, simulating fluid dynamics, and refining materials/textures for visual effects. My learning blends theory with hands-on experimentation, iterating through assignments to master simulation workflows and shader creation. At this technical university, I'm building practical skills for a career in digital creation, turning complex concepts into tangible 3D realities through persistent practice and creative problem-solving.... Continua a leggere