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Product Manager & Art Director
Design Scenes • Full time
Jul 2017 - Present • 8 yrs 10 mos
Responsible for product planning and overall art direction of architectural visualization projects, managing the full workflow from requirements analysis and technology selection to final delivery. Led a 7‑person team to complete more than 50 projects, including Disney New York Headquarters (Robert A. Iger Building), Shenzhen Zhenshanhai, Shanghai Qiantan Taikoo Li, and Shanghai Riverside Financial City – delivering 3D renderings, walkthrough animations, and UE5‑based interactive visualizations. Developed and optimized an efficient workflow combining reality capture, RealityCapture, and Unreal Engine 5, standardizing outputs across static renders, panoramic tours, and interactive applications. Coordinated internal resources and team efforts to ensure on‑time, high‑quality delivery within budget. Led the team's transition from traditional renderings to real‑time interactivity and virtual walkthroughs, strengthening the studio's competitiveness in the high‑end market.