3D Character and Game Asset Artist Rigging and Animation for Games
Pakistan
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Chi sono
I am Abubakar, a 3D Modeler and Character Artist with 4 plus years of experience creating game ready characters, props, vehicles, and environments. I deliver clean topology, low poly and high poly models, rigging, and animation with optimized PBR textures. I use Blender, ZBrush, and Substance Painter to build high quality assets for Unity and Unreal. I focus on strong detail, fast workflow, and reliable communication.ion to bring your game vision to life.... Continua a leggere