o
ollendorf

Ollendorf

@ollendorf
5,0(3)

Mid Environment Artist, Stylized, Unreal 5

Perù
Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Environment Artist with over 5 years of experience specializing in stylized game environments. Unreal Engine 5, Substance Suite, and optimized workflow for PC, Consoles, VR and Mobile. Proven track record in creating optimized foliage, procedural materials, props and integrated art pipelines.... Continua a leggere

Competenze

o
ollendorf
Ollendorf
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Sfondi e Ambienti
I will create custom stylized 3d game environments in unreal engine
5,0(1)
Arte per gaming
I will create custom stylized tileable procedural materials in substance designer
5,0(1)

Portfolio

Esperienza lavorativa

Contractor

Freelance • 6 mos

Prop & Environment Artist / Future/Past Creatives

Jul 2026 - Jul 2026 • 0 mos

Creating AA quality props for internal projects. Tools I used on the project: Blender - Substance Painter - ZBrush - Affinity

Mid Environment Artist / VR / Astral Shore Games

Mar 2026 - Jul 2026 • 4 mos

I joined the team as a Mid Environment Artist for the creation of the environments in "𝗣𝘂𝘇𝘇𝗹𝗲𝘀 𝗼𝗳 𝘁𝗵𝗲 𝗪𝗼𝗿𝗹𝗱," contributing my experience from PC and Console projects. Responsible for creating optimized environments for Meta Quest 3 in UE5. Within the team, I implemented and improved the previous workflow for one that is more efficient, faster, and specifically optimized for VR. I assist in the creation of textures using Substance Designer (Tiles, Decals, Trim-Sheets, Atlas). I trained team members on the new workflow and new techniques for environment creation (texturing, modeling, and optimization). These are the tools I use on the project: UE5 - Blender - Substance Painter - Substance Designer - GAEA - Affinity.

Environment Artist / VR / Osyrys

Aug 2025 - Oct 2025 • 2 mos

𝗘𝗻𝘃𝗶𝗿𝗼𝗻𝗺𝗲𝗻𝘁 𝗔𝗿𝘁𝗶𝘀𝘁 𝘀𝗽𝗲𝗰𝗶𝗮𝗹𝗶𝘇𝗶𝗻𝗴 𝗶𝗻 𝘁𝗵𝗲 𝗰𝗿𝗲𝗮𝘁𝗶𝗼𝗻 𝗼𝗳 𝗼𝗽𝘁𝗶𝗺𝗶𝘇𝗲𝗱 𝗽𝗿𝗼𝗽𝘀 𝗳𝗼𝗿 𝗩𝗥 𝗽𝗿𝗼𝗷𝗲𝗰𝘁𝘀 𝗶𝗻 𝗨𝗻𝗶𝘁𝘆. Responsible for modeling, texturing, and optimizing game-ready 3D assets. Created materials (including Trim-sheets and procedural materials) to ensure high visual quality and optimal performance. Tools that I used: - Substance Painter / Designer - Unity - Blender - Affinity Collaborate in the development of environments for projects such as: - 𝗖𝗼𝗿𝗽𝗼𝗿𝗮𝘁𝗲 𝗜𝗺𝗺𝗲𝗿𝘀𝗶𝘃𝗲 𝗘𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲𝘀 (Project for PERUMIN) - 𝗖𝘆𝗯𝗲𝗿𝗯𝗹𝗮𝗱𝗲 𝗿𝘂𝗻𝗻𝗲𝗿 (Game)

3 Recensioni
5,0

(3)
(0)
(0)
(0)
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Valutazione dettagliata
  • Livello di comunicazione del venditore
    5
  • Qualità della consegna
    5
  • Valore della consegna
    5
1-3 di 3 recensioni
Ordina per
Più rilevante
    M

    matthewturnshek

    US

    Stati Uniti

    5

    OllendorfEnvArt is refreshingly self-sufficient and not only delivered the primary project goal very quickly, but did several other useful things where he saw he could add value. His work is tasteful and effective.

    100 USD-200 USD

    $

    2 giorni

    Tempo

    gig

    Arte per gaming

    Utile?
    Sì
    No
    B

    benmor89

    IL

    Israele

    Collaborazione in corso
    5

    I’m extremely satisfied with the work — honestly, it exceeded my expectations. The quality, attention to detail, creativity, and professionalism are on another level. I’ve worked with many freelancers on this platform, and this level designer is truly a step above everyone else I’ve encountered. He...

    1000 USD-2500 USD

    $

    3 settimane

    Tempo

    gig

    Sfondi e Ambienti

    Utile?
    Sì
    No
    B

    benmor89

    IL

    Israele

    Collaborazione in corso
    5

    I’m extremely happy with the level design work I received. The attention to detail, creativity, and artistic vision really shine through in the final result, and I’m so glad I chose to work with him. He is without a doubt one of the best artists I’ve ever worked with. I wholeheartedly recommend him!

    800 USD-1000 USD

    $

    11 giorni

    Tempo

    gig

    Sfondi e Ambienti

    Utile?
    Sì
    No